Free to download. 5% royalty above $1M.
Source: unrealengine.com/license (Epic official)
News and verified status for Unreal Engine 6, Rocket League, and the engines they replace.
UE6-specific pricing has not been published by Epic. The honest baseline is current Unreal Engine: free to download for game development, with a 5% royalty on lifetime gross revenue above $1M per game. UE6 is expected to inherit those terms but Epic has not confirmed it.
Source: unrealengine.com/license (Epic official)
No UE6 licensing document published by Epic as of 2026-06-13.
| Scenario | UE5 today | UE6 | Status |
|---|---|---|---|
| Game developer, lifetime gross under $1M | Free, no royalty | Likely same baseline; UE6-specific terms not announced | Estimated |
| Game developer, lifetime gross above $1M | 5% royalty on gross above threshold | Royalty structure not confirmed for UE6 | Unknown |
| Game shipped on Epic Games Store (UE-built) | Royalty waived on EGS sales | Likely same baseline; not announced for UE6 | Estimated |
| Non-game commercial use (film / AEC / sim) | Seat-based Unreal Subscription | Seat-based likely; UE6 pricing not announced | Estimated |
| Student / educator | Free for learning use | Likely same; not announced | Estimated |
| Custom enterprise licensing | Available via Epic Games sales | Same path expected; UE6 terms not announced | Estimated |
UE6-specific pricing has not been announced by Epic. Current Unreal Engine terms — which UE6 is expected to inherit, though not confirmed — let game developers download and use the engine free of charge, with a 5% royalty owed on lifetime gross revenue above $1,000,000 per game.
Yes for game development above $1M lifetime gross per game. See Epic's official license page for current terms and the non-game (linear film, AEC, simulation) seat-based subscription.
Yes. Until Epic publishes UE6-specific licensing terms, treat any 'UE6 will cost X' article as speculation.
Epic publishes it at unrealengine.com/license. Always verify there rather than relying on third-party summaries.
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